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Fade In / Fade Out

Add smooth starts and endings to a track. Fast, browser-based, lossless, and free forever.

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The Audio369 fade tool applies a quarter-cycle sine curve at the start and its cosine mirror at the end, over any length up to the duration of the file. Curved fades sound even from beginning to end, where a straight-line fade seems to hesitate in the middle and then vanish suddenly.

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Why Equal-Power Audio Fades Prevent Clicks and Abrupt Edges

A fade is a gain that changes over time, and the shape of that change decides whether it sounds natural. The obvious approach is a straight line from silence to full, but hearing is not linear: we perceive loudness roughly logarithmically, so a linear ramp seems to hang around the quiet end and then rush through the top. This is the fade that sounds like it forgot to finish and then finished all at once. The curve used here is a quarter cycle of a sine wave rising for the fade-in, and a quarter cycle of a cosine falling for the fade-out. This is the same relationship used for constant-power crossfades, and it produces a fade that seems to move at a steady rate the whole way through. It also starts and ends at exactly zero and one, so there is no residue at the start and no step at the end. The other thing fades fix is the click. Digital audio that stops mid-waveform leaves the signal at a non-zero value and the jump to silence is a step, which contains energy across the whole spectrum and reaches you as a click or a thud. This is the single most common defect in home-cut audio, and even a very short fade of a few hundredths of a second removes it, because the waveform is brought to zero before the file ends. Both fades default to two seconds and each can be set to anything from zero up to the length of the file. Setting one to zero disables it, so you can fade only the ending if that is all you need.

How to Use the Audio369 Online Fade In / Fade Out (Step-by-Step)

1. Load the audio

Fades are usually the last step, applied after cutting, so the start and end are already where you want them.

2. Set the fade-in

Two seconds by default. For a musical intro, one to three seconds is normal; to kill a click at the start, a tenth of a second is plenty.

3. Set the fade-out

The same range, applied to the end. Fade-outs generally want longer than fade-ins: three to five seconds is a common ending for music.

4. Export

Gain is applied per sample across every channel, so the stereo image stays intact through the fade instead of drifting toward one side.

Technical Architecture & Audio Engine Specifications

Fade-in curveQuarter-cycle sine, rising
Fade-out curveQuarter-cycle cosine, falling
Perceived rateEven throughout, unlike a straight line
Length rangeZero up to the duration of the file
DefaultTwo seconds at each end
ChannelsThe same gain curve on all of them
Click removalA fade of 0.05 s is usually enough

How long should the fade be?

PurposeLengthNotes
Killing a click at an editโœ“ 0.02 to 0.1 sShort enough that nobody perceives a fade
A clean start to a spoken pieceโœ“ 0.3 to 0.5 sRemoves the room noise before the first word
A musical introโœ“ 1 to 3 secondsLong enough to feel intentional
A song endingโœ“ 3 to 5 secondsThe classic radio fade
An ambient piece dissolvingโœ“ 10 seconds or moreWorks when there is no clear last note

Who Uses Audio369 Fade In / Fade Out? (Practical Creative Workflows)

Cleaning up the ends of a cut

Every hard cut risks a click. A short fade at each edge is the standard fix and takes less time than checking whether you needed it.

Fading out a song at a chosen point

Ending a track early sounds abrupt on its own. Cutting where you want and fading the last few seconds makes it sound like the intended ending.

Podcast intros and outros

Music that comes up under an introduction and eases away is the standard shape of the form, and it is two fades rather than any special tool.

Looping background beds

A bed that fades in and out joins to itself without a seam, which is what makes a loop survive repeated listening.

Trimming room noise off a voice track

A short fade at the start hides the moment the recorder was switched on, so the listener hears the voice rather than the room.

Frequently Asked Questions (FAQ)

Why use a curve instead of a straight line? +

Because loudness is not perceived linearly. A straight ramp sounds like it lingers quietly and then rushes at the end. A sine curve sounds like it moves at a constant rate, which is what people mean by a smooth fade.

What is the shortest useful fade? +

Around 0.02 seconds. That is too brief to hear as a fade but long enough to bring the waveform to zero, which is all you need to remove a click at an edit point.

Can I fade only the end? +

Yes. Set the fade-in to zero and only the fade-out is applied. The same works the other way round.

Does the fade change the length of my file? +

No. The fade happens inside the existing audio, so the first seconds get quieter rather than having silence added in front of them.

Should I fade before or after adding reverb? +

After, generally. Fading first and then adding reverb leaves the reverb tail ringing on past the fade, which undoes the ending you just made.

How does an equal-power fade curve differ from a linear fade? +

Human ears perceive volume logarithmically. Linear fades sound like they drop off too fast at the end, while equal-power sinusoidal curves distribute acoustic energy evenly across the entire duration.

What fade length is best for podcast intros and voiceovers? +

A fade-in of 0.5 to 1.5 seconds eases listeners into speech naturally, while a fade-out of 2 to 4 seconds allows outro music to dissolve smoothly under closing remarks without an abrupt cut.

Can applying a micro-fade eliminate DC offset clicks at file boundaries? +

Yes. Setting a brief fade of 20 to 50 milliseconds ramps waveform voltages smoothly from zero amplitude, completely eliminating the pops and clicks caused by non-zero-crossing audio cuts.